758 lines
24 KiB
Text
758 lines
24 KiB
Text
Fender Bronco 40
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usb sniffed stuff
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 03|DSP| 00 | 01| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 |mod| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 |vol|gai|ga2|mvl|tre|mid|bas|prs|?? |dep|bis|?? | number |ng |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 |ths|cab|?? |sag|bri| 01|?? | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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DSP - for amplifier it is always 5
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mod - amplifier model; different for each emulated amp
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vol - volume
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gai - gain
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ga2 - gain 2
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mvl - master volume
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tre - treble
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mid - middle
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bas - bass
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prs - presence
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dep - depth
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bis - bias
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number - don't know what this is; different for each emulated amp
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ng - noise gate; value 0x00 - 0x05
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ths - threshold; value 0x00 - 0x09
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cab - cabinet; value 0x00 - 0x0c
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sag - sag; value 0x00 - 0x02
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bri - brightness; value 0x00-0x01
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?? - values which I haven't decoded yet; different for each emulated amp
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After packet with data described above you have to send a packet which will tell the amp to actually apply the settings. This packet have zeroth byte set to "0x1c", first to "0x03" and all other to "0x00".
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4. Setting and clearing effects
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Data format for setting an effect is:
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 03|DSP| 00 | 01| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 |fxm| 00|slt| ??| ??| ??| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 |kb1|kb2|kb3|kb4|kb5|kb6| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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DSP - can be either 6, 7, 8 or 9; depends on effect familly
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fxm - effect model; independent for each effect
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slt - slot; before amp have numbers from 0 to 3, after from 4 to 7
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kb1, kb2, kb3, kb4, kb5, kb6 - knobs values; not every time all are used; maximum
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value of the knob depends on the effect
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?? - some strange numbers specific for each effect
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If you want to remove the effect send normal effect-setting packet but set "effect model" and knobs fields to zeros.
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I haven't tried what happens if you send such packet to DSP 0x05.
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"Execute" command for both setting and clearing the effect is the same as for the amp setting.
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5. Saving settings on amplifier
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Saving settings is very easy since you don't have to transmit all the settings which you want to store. You only send a command containing slot number and name for a preset. Data are taken directly from DSPs.
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Packet format is:
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 01| 03| 00|SLT| 00| 01| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 | name |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 | name |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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SLT - memory bank to which to save settings; value 0x00 - 0x17
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name - name of the preset ended with "\0"; if not all fields are used used the rest
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is set to 0x00
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Fender FUSE after saving settings chooses memory bank it just saved. PLUG also does this.
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6. Choosing memory bank
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"Choose memory bank" command looks like this:
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 01| 01| 00|SLT| 00| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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SLT - memory bank to choose
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--Change one Value--
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00 05 c3 02 96 00 00 00 0c 00 ff ff 00 00 00 00 00
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10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 05| c3|dsp|mod| 00|kbn|kbn|efs| 00|vll|val| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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mod model of amp or effect
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dsp dsp model
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02 Amps
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03 StompBox
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04 Mod/Filter
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05 Delay
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06 Reverb
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vll lower bit's of the value mostly second bit eg val:04 vll:44 val:80 vll:00
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at cabinet, noise gate,compressor its the value
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val value the value of the knob
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efs Effect section
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01 costom
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0c mabe default of the amp
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0d bias
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12 mabe overdrive
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8d Punch, Scoop, Limiter, ultralow knob
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8f sag matched
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86 Noise Gate Thresh
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90 Noise Gate
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93 cabinet
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94 compressor
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kbn Knob number begin by 00 in order to amp data row
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efs:0c
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00 vol
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01 gain
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02 blend
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03
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04 treble
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05 mid
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06 bass
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07 Presence
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08 AuralEnhacer
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09 noise gate depth
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1d mid frequency
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efs:01
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17 Level compressor
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18 Thresh
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19 Ratio
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1a Attack
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1b Release
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efs:0d
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0a bias
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efs:12
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1c overdrive blend
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efs:8d
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14 Punch, Scoop, Limiter, ultralow knob
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punch vll:fe on
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scoop vll:fb on
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limiter vll:7f on
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ultra low- vll:fd on
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ultra low+ vll:fb on
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punch and scoop vll:fa on
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punch and limiter vll:7e on
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scoop and limiter vll:7b on
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punch scoop ultra low- vll:f8 on
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scoop ultra low- vll:f9 on
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punch ultra low- vll:fc on
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punch scoop limiter vll:7a on
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ulra low- punch limiter vll:7c on
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efs:8f
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13 sag vll:00-02
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efs:86
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10 noise gate thresh vll: 0-9
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efs:90
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0f noise Gate vll: 00= 0ff 01=low 02=mid 03=high 04=super
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efs:93
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11 cabinet vll: 00= off 01=1x10modern 02=2x10modern 03=4x10modern 04=4x10 Hi-Fi
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0d=4x10vintage 05=8x10modern 06=8x10vintage 07=1x12modern 09=4x12modern
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0a=1x15vintage 0b=1x15modern 08=2x15vintage 0c=1x18vintage
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efs:94
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16 compressor vll: 00=off 01=Low1 02=Low2 03=Low3 04-06 =Mid1,2,3
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07-09High1,2,3 0a-0c= Ultra1,2,3
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USB Gain
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0000 1c 03 0d 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 ff 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| c3| 0d| 00| 00|kbn|kbn| 00| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 |val 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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val is the volume of the usb gain 00-ff
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 03|DSP| 00 | 01| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 |fxm| 00|slt| ??| ??| ??| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 |vol|gai|ga2|mvl|tre|mid|bas|prs|?? |dep|bis|?? | number |ng |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 |ths|cab|?? |sag|bri| 01|?? | 00 00|
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
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10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f
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DSP - for amplifier it is always 5
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mod - amplifier model; different for each emulated amp
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vol - volume
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gai - gain
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ga2 - gain 2
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mvl - master volume
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tre - treble
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mid - middle
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bas - bass
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prs - presence
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dep - depth
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bis - bias
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number - don't know what this is; different for each emulated amp
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ng - noise gate; value 0x00 - 0x05
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ths - threshold; value 0x00 - 0x09
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cab - cabinet; value 0x00 - 0x0c
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sag - sag; value 0x00 - 0x02
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bri - brightness; value 0x00-0x01
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?? - values which I haven't decoded yet; different for each emulated amp
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--Amps--
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Fender Rumble
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 96 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 e6 00 80 ff 8e 71 80 80 80 80 80 80 01 01 01 01
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0030 00 03 01 01 7f 01 01 80 ff 80 80 80 55 aa 64 00
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0-10: Gain[0] volume[9] treble[5,5] middle[4,5] mid freq [6] bass[5]
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ng: Low -> treshold:0/10 deth:mid bias:mid carbinet:4x10 modern
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Fender '59 Bassman
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 e3 47 00 80 63 aa aa 91 80 80 80 80 02 02 02 01
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0030 00 0d 02 01 7f 01 01 80 ff 80 80 80 80 80 97 00
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Fender Bassman TV
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 97 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 e9 aa 80 63 55 55 9c 80 80 80 80 80 03 03 03 00
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0030 00 0a 03 01 7f 01 01 80 ff 80 80 80 ff 80 98 00
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Fender Bassman 300
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 98 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 c7 42 80 80 80 80 80 80 80 80 80 80 04 04 04 01
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0030 00 05 04 01 7f 01 01 80 ff 80 80 80 8e 80 99 00
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SWR Redhead
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 99 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 80 aa 80 ff 80 80 aa 80 63 80 80 80 05 05 05 00
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0030 00 02 05 01 7d 01 01 80 ff 80 80 80 80 80 9a 00
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Rockin' Peg
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 9a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 aa aa 80 ff 9c 47 9c 80 80 80 80 80 06 06 06 01
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0030 00 06 06 01 7e 01 01 80 ff 80 80 80 80 80 9b 00
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KGB 800
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 9b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 f1 aa ff aa 80 80 9c 80 80 80 80 80 07 07 07 00
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0030 00 04 07 01 7b 01 01 80 ff 80 80 80 80 80 bd 00
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Monster
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0000 1c 03 05 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 bd 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0020 e3 80 80 e3 55 47 aa 80 80 80 80 80 08 08 08 01
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0030 00 09 08 01 7f 01 01 80 ff 80 80 80 42 e3 00 00
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--Effects--
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Stomp Box-
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Data format for setting an effect is:
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0 1
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 | 1c| 03|DSP| 00 | 01| 01| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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16 |fxm| 00|slt| ??| ??| ??| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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32 |kb1|kb2|kb3|kb4|kb5|kb6| 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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48 | 00 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
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00 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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10 c6 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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20 55 aa aa aa 55 80 00 00 00 00 00 00 00 00 00 00
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30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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DSP:
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06 Modern Bass Overdrive
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Knobs: kb1 -kb6 = 00-05
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00 Level
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01 Drive
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02 Blend
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04 Bass
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05 Trebble
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05 Presence
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MODERN OD (Overdrive)
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c6:
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Level Drive Blend Bass Treb Pres
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0000 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c6 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 55 aa aa aa 55 80 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c6 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Overdrive
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Level Gain Blend Low Mid High
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0000 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c3 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 80 aa 80 80 55 55 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c3 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Fuzz
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Level Gain Oktave Low High Blend
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0000 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c4 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 53 aa 00 aa 00 55 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c4 00 00 00 08 01 01 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Greenbox
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Level Gain Tone Blend
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0000 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 ba 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 80 80 80 42 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 ba 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Simple Comp
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Type 00-03
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0000 1c 03 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 88 00 00 08 08 01 00 00 00 00 00 00 00 00 00 00
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0020 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 06 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 88 00 00 08 08 01 00 00 00 00 00 00 00 00 00 00
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0020 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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--Mod/Filter--
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Sinus Chorus
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|
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Level Rate Depth AVG DLY LRPhase
|
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 12 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 05 80 05 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 12 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Triangle Chourus
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Level Rate Depth AVGDLY LRPhase
|
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 13 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 0e 19 19 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Sin Flanger
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Level Rate Depth FDBack LRPhase
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 18 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 0e 80 80 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Triangel Flanger
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Level Rate Depth FDBack LRPhase
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 19 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 00 ff ff 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Vibratone
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Level Rotor Death FDBack LRPhase
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 2d 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 e3 38 27 ad 82 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Phaser
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Level Rate Deph FDBack Shape
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 4f 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 11 fd 58 00 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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0000 1c 01 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 4f 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff ff ff ff 01 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Step Filter
|
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Level Rate Resnnce MinFreq MaxFreq
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|
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 29 00 00 01 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Envelope
|
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Level Mode Type Q Thresh
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|
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c5 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 00 01 80 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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0000 1c 01 07 00 00 00 01 01 00 00 00 00 00 00 00 00
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0010 c5 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 03 02 ff ff 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Oktaver
|
|
Direct Octave Sizzle
|
|
|
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0000 1c 03 07 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 bc 00 00 00 08 01 00 00 00 00 00 00 00 00 00 00
|
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0020 ff ff 80 00 00 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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--Delay--
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|
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Mono
|
|
Level DLYTime FDBack Bright Attnuat
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 16 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
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0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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Ducking
|
|
Level DLYTime DSBack Release Thresh
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 15 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 3d 6b ff 00 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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Multitap
|
|
Level DLYTime FDBack Bright Mode
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 44 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
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0020 ff 80 00 80 02 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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0000 1c 01 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 44 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
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0020 ff ff ff ff 03 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Ping Pong
|
|
Level DLYTime FDBack Bright Stereo
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 45 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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Reverse
|
|
Level DLYTime FFDBK RFDBK Tone
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 46 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
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0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Tape
|
|
Level DLYTime FDBack Flutter Bright Stereo
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|
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 2b 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
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0020 7d 1c 00 63 80 00 00 00 00 00 00 00 00 00 00 00
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Stereo Tape
|
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Level DLYTime FDBack Flutter Separatn Bright
|
|
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 2a 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
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0020 7d 88 1c 63 ff 80 00 00 00 00 00 00 00 00 00 00
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|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
Mono Echo Filter
|
|
Level DLYTime FDBack Freq Resnnce INLVL
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|
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 43 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
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0020 80 55 55 38 80 ff 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
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Stereo Echo Filter
|
|
Level DLYTime FDBack Freq Resnnce INLVL
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|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
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0010 48 00 00 02 01 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 b3 80 38 80 ff 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
|
Pitch Shift
|
|
Level Pitch Detune FDBack PREDly
|
|
0000 1c 03 08 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 bb 00 00 01 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 c7 3e 80 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
--Reverb--
|
|
|
|
Smal Hall
|
|
Level Decay DWell Diffuse Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 24 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 6e 5d 6e 80 91 00 00 00 00 00 00 00 00 00 00 00
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|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
|
Large Hall
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 3a 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 4f 3e 80 05 b0 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
|
|
|
Small Room
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 26 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
Large Room
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 3b 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
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0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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|
|
Small Plate
|
|
Level Decay Dwell Diffusn Tone
|
|
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 4e 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 8e 1c 80 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
Large Plate
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 4b 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 38 80 91 80 b6 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
|
|
|
|
Ambienete
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 4c 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
|
|
|
|
Arena
|
|
Level Decay Dwell Diffusn Tone
|
|
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 4d 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 ff 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
|
|
'63 Fender Spring
|
|
Level Decay Dwell Diffusn Tone
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 21 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 80 80 80 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
|
|
|
|
|
|
|
'65 Fender Spring
|
|
Level Decay Dwell Diffusn Tone
|
|
|
|
0000 1c 03 09 00 00 00 01 01 00 00 00 00 00 00 00 00
|
|
0010 0b 00 01 00 08 01 00 00 00 00 00 00 00 00 00 00
|
|
0020 80 8b 49 ff 80 00 00 00 00 00 00 00 00 00 00 00
|
|
0030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
|
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|
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