mustang-midi-bridge/mod.h
2016-07-19 21:24:04 -04:00

230 lines
7.2 KiB
C++

// -*-c++-*-
#ifndef _MOD_H
#define _MOD_H
class Mustang;
class ModCC {
protected:
Mustang * amp;
int continuous_control( int parm5, int parm6, int parm7, int value );
int discrete_control( int parm5, int parm6, int parm7, int value );
public:
ModCC( Mustang * theAmp ) : amp(theAmp) {}
int dispatch( int cc, int value );
private:
virtual int cc39( int value ) = 0;
virtual int cc40( int value ) = 0;
virtual int cc41( int value ) = 0;
virtual int cc42( int value ) = 0;
virtual int cc43( int value ) = 0;
};
class ChorusCC : public ModCC {
public:
ChorusCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rate
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x10, value );}
// Depth
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Avg Delay
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// LR Phase
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class FlangerCC : public ModCC {
public:
FlangerCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rate
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x10, value );}
// Depth
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Feedback
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// LR Phase
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class VibratoneCC : public ModCC {
public:
VibratoneCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rotor Speed
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x0f, value );}
// Depth
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Feedback
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// LR Phase
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class TremCC : public ModCC {
public:
TremCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rotor Speed
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x0e, value );}
// Duty Cycle
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Attack / LFO Clip
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// Release / Tri Shape
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class RingModCC : public ModCC {
public:
RingModCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Freq
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x01, value );}
// Depth
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// LFO Depth
virtual int cc42( int value ) {
if ( value > 1 ) return 0;
else return discrete_control( 0x03, 0x03, 0x8c, value );
}
// LFO Phase
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class StepFilterCC : public ModCC {
public:
StepFilterCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rate
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x10, value );}
// Resonance
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Min Freq
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// Max Freq
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
class PhaserCC : public ModCC {
public:
PhaserCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Rate
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x10, value );}
// Depth
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Feedback
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// LFO Shape
virtual int cc43( int value ) {
if ( value > 1 ) return 0;
else return discrete_control( 0x04, 0x04, 0x8c, value );
}
};
class PitchShifterCC : public ModCC {
public:
PitchShifterCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Level
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Pitch
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x01, value );}
// Detune
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Feedback
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// Predelay
virtual int cc43( int value ) { return continuous_control( 0x04, 0x04, 0x01, value );}
};
// Wah + Touch Wah
class ModWahCC : public ModCC {
public:
ModWahCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Mix
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Freq
virtual int cc40( int value ) { return continuous_control( 0x01, 0x01, 0x01, value );}
// Heel Freq
virtual int cc41( int value ) { return continuous_control( 0x02, 0x02, 0x01, value );}
// Toe Freq
virtual int cc42( int value ) { return continuous_control( 0x03, 0x03, 0x01, value );}
// Hi-Q
virtual int cc43( int value ) {
if ( value > 1 ) return 0;
else return discrete_control( 0x04, 0x04, 0x81, value );
}
};
class DiatonicShiftCC : public ModCC {
public:
DiatonicShiftCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
// Mix
virtual int cc39( int value ) { return continuous_control( 0x00, 0x00, 0x01, value );}
// Pitch
virtual int cc40( int value ) {
if ( value > 0x15 ) return 0;
else return discrete_control( 0x01, 0x0b, 0x98, value );
}
// Key
virtual int cc41( int value ) {
if ( value > 0x0b ) return 0;
else return discrete_control( 0x02, 0x02, 0x99, value );
}
// Scale
virtual int cc42( int value ) {
if ( value > 8 ) return 0;
else return discrete_control( 0x03, 0x03, 0x9a, value );
}
// Tone
virtual int cc43( int value ) { return continuous_control( 0x04, 0x07, 0x01, value );}
};
class NullModCC : public ModCC {
public:
NullModCC( Mustang * theAmp ) : ModCC(theAmp) {}
private:
virtual int cc39( int value ) { return 0;}
virtual int cc40( int value ) { return 0;}
virtual int cc41( int value ) { return 0;}
virtual int cc42( int value ) { return 0;}
virtual int cc43( int value ) { return 0;}
};
#endif