mustang-midi-bridge/stomp.cpp

60 lines
1.1 KiB
C++

#include "stomp.h"
#include "mustang.h"
int
StompCC::continuous_control( int parm5, int parm6, int parm7, int value ) {
Mustang::Cmd cmd;
cmd.state_index = STOMP_STATE;
cmd.parm2 = 0x03;
cmd.parm5 = parm5;
cmd.parm6 = parm6;
cmd.parm7 = parm7;
cmd.value = value;
return amp->continuous_control( cmd );
}
int
StompCC::discrete_control( int parm5, int parm6, int parm7, int value ) {
Mustang::Cmd cmd;
cmd.state_index = STOMP_STATE;
cmd.parm2 = 0x03;
cmd.parm5 = parm5;
cmd.parm6 = parm6;
cmd.parm7 = parm7;
cmd.value = value;
return amp->discrete_control( cmd );
}
int
StompCC::dispatch( int cc, int value ) {
switch ( cc ) {
case 29:
// Level / Mix / Type
return cc29( value );
break;
case 30:
// Gain / Freq / Sens / Thresh
return cc30( value );
break;
case 31:
// Low / Heel Freq / Octave / Sens / Ratio
return cc31( value );
break;
case 32:
// Mid / Toe Freq / Low / Octave / Attack
return cc32( value );
break;
case 33:
// High / High Q / Peak / Relase
return cc33( value );
break;
default:
return 0;
break;
}
}