#include "amp.h" #include "mustang.h" int AmpCC::continuous_control( int parm5, int parm6, int parm7, int value ) { Mustang::Cmd cmd; cmd.state_index = AMP_STATE; cmd.parm2 = 0x02; cmd.parm5 = parm5; cmd.parm6 = parm6; cmd.parm7 = parm7; cmd.value = value; return amp->continuous_control( cmd ); } int AmpCC::discrete_control( int parm5, int parm6, int parm7, int value ) { Mustang::Cmd cmd; cmd.state_index = AMP_STATE; cmd.parm2 = 0x02; cmd.parm5 = parm5; cmd.parm6 = parm6; cmd.parm7 = parm7; cmd.value = value; return amp->discrete_control( cmd ); } int AmpCC::dispatch( int cc, int value ) { switch( cc ) { case 69: // Gain return cc69( value ); break; case 70: // Channel volume return cc70( value ); break; case 71: // Treble return cc71( value ); break; case 72: // Mid return cc72( value ); break; case 73: // Bass return cc73( value ); break; case 74: // Sag return cc74( value ); break; case 75: // Bias return cc75( value ); break; case 76: // Noise Gate return cc76( value ); break; case 77: // Cabinet return cc77( value ); break; case 78: // Presence / Gain2 / Cut return cc78( value ); break; case 79: // Blend / Master Volume return cc79( value ); break; default: return 0; break; } }