#include "delay.h" #include "mustang.h" int DelayCC::continuous_control( int parm5, int parm6, int parm7, int value ) { Mustang::Cmd cmd; cmd.state_index = DELAY_STATE; cmd.parm2 = 0x05; cmd.parm5 = parm5; cmd.parm6 = parm6; cmd.parm7 = parm7; cmd.value = value; return amp->continuous_control( cmd ); } int DelayCC::discrete_control( int parm5, int parm6, int parm7, int value ) { Mustang::Cmd cmd; cmd.state_index = DELAY_STATE; cmd.parm2 = 0x05; cmd.parm5 = parm5; cmd.parm6 = parm6; cmd.parm7 = parm7; cmd.value = value; return amp->discrete_control( cmd ); } int DelayCC::dispatch( int cc, int value ) { switch ( cc ) { case 49: // Level return cc49( value ); break; case 50: // Delay Time return cc50( value ); break; case 51: // Feedback / FFdbk return cc51( value ); break; case 52: // Brightness / Frequency / Release / RFdbk / Flutter return cc52( value ); break; case 53: // Attenuation / Resonance / Mode / Stereo / Threshold // Tone / Brightness / Separation return cc53( value ); break; case 54: // Input Level / Stereo / Brightness return cc54( value ); break; default: return 0; break; } }