// -*-c++-*- #ifndef _REVERB_H #define _REVERB_H class Mustang; class ReverbCC { protected: Mustang * amp; int efx_common1(int parm, int bucket, int type, int value); public: ReverbCC( Mustang * theAmp ) : amp(theAmp) {} int dispatch( int cc, int value ); private: // Level int cc59( int value ); // Decay int cc60( int value ); // Dwell int cc61( int value ); // Diffusion int cc62( int value ); // Tone int cc63( int value ); }; #endif