Start work on multithreaded version

This commit is contained in:
hirsch 2016-07-24 21:45:35 -04:00
parent e9170b38ff
commit 96152fd3ed
25 changed files with 1486 additions and 1977 deletions

385
mustang.h
View file

@ -1,185 +1,18 @@
// -*-c++-*-
#ifndef MUSTANG_H
#define MUSTANG_H
#ifndef MUSTANG2_H
#define MUSTANG2_H
#include <cstdio>
#include <string.h>
#include <unistd.h>
#include <stdint.h>
#include <cstring>
#include <libusb-1.0/libusb.h>
#include "effects_enum.h"
#include "data_structs.h"
#include <pthread.h>
#include "constants.h"
// amp's VID and PID
#define USB_VID 0x1ed8
#define OLD_USB_PID 0x0004 //Mustang I and II
#define NEW_USB_PID 0x0005 //Mustang III, IV and V
#define V2_USB_PID 0x0014 // Mustang II (and I? !) V2
#define MINI_USB_PID 0x0010 //Mustang Mini
#define FLOOR_USB_PID 0x0012 //Mustang Floor
#define BRONCO40_USB_PID 0x0a //BRONCO 40
#define V2_III_PID 0x16 // Mustang III v2
#define V2_IV_PID 0x17 // Mustang IV v2 (?)
// amp's VID and PID while in update mode
#define USB_UPDATE_VID 0x1ed8
#define OLD_USB_UPDATE_PID 0x0006 //Mustang I and II
#define NEW_USB_UPDATE_PID 0x0007 //Mustang III, IV, V
#define MINI_USB_UPDATE_PID 0x0011 //Mustang Mini
#define FLOOR_USB_UPDATE_PID 0x0013 //Mustang Floor
// #define BRONCO40_USB_PID 0x00a //BRONCO 40
// for USB communication
#define TMOUT 500
#define LENGTH 64
// effect array fields
#define DSP 2
#define EFFECT 16
#define FXSLOT 18
#define KNOB1 32
#define KNOB2 33
#define KNOB3 34
#define KNOB4 35
#define KNOB5 36
#define KNOB6 37
// amp array fields
#define AMPLIFIER 16
#define VOLUME 32
#define GAIN 33
#define TREBLE 36
#define MIDDLE 37
#define BASS 38
#define CABINET 49
#define NOISE_GATE 47
#define THRESHOLD 48
#define MASTER_VOL 35
#define GAIN2 34
#define PRESENCE 39
#define DEPTH 41
#define BIAS 42
#define SAG 51
#define BRIGHTNESS 52
// save fields
#define SAVE_SLOT 4
#define FXKNOB 3
// direct control fields
#define FAMILY 2
#define ACTIVE_INVERT 3
// Offset to current device model for any state structure
#define MODEL 16
#define MODELX 17
// Index into current state structure
#define PRESET_NAME 0
#define AMP_STATE 1
#define STOMP_STATE 2
#define MOD_STATE 3
#define DELAY_STATE 4
#define REVERB_STATE 5
#define EXP_STATE 6
// DSP Category
#define AMP_DSP 5
#define STOMP_DSP 6
#define MOD_DSP 7
#define DELAY_DSP 8
#define REVERB_DSP 9
// DSP Family (used for direct parm set) - Effectively DSP - 3
#define STOMP_FAM 3
#define MOD_FAM 4
#define DELAY_FAM 5
#define REVERB_FAM 6
// Amp model id values
#define F57_DELUXE_ID 0x67
#define F59_BASSMAN_ID 0x64
#define F57_CHAMP_ID 0x7c
#define F65_DELUXE_ID 0x53
#define F65_PRINCETON_ID 0x6a
#define F65_TWIN_ID 0x75
#define F_SUPERSONIC_ID 0x72
#define BRIT_60S_ID 0x61
#define BRIT_70S_ID 0x79
#define BRIT_80S_ID 0x5e
#define US_90S_ID 0x5d
#define METAL_2K_ID 0x6d
// v2 amp only
#define STUDIO_PREAMP_ID 0xf1
#define F57_TWIN_ID 0xf6
#define S60S_THRIFT_ID 0xf9
#define BRIT_WATT_ID 0xff
#define BRIT_COLOR_ID 0xfc
// Reverb model id values
#define SM_HALL_ID 0x24
#define LG_HALL_ID 0x3a
#define SM_ROOM_ID 0x26
#define LG_ROOM_ID 0x3b
#define SM_PLATE_ID 0x4e
#define LG_PLATE_ID 0x4b
#define AMBIENT_ID 0x4c
#define ARENA_ID 0x4d
#define SPRING_63_ID 0x21
#define SPRING_65_ID 0x0b
// Delay model id values
#define MONO_DLY_ID 0x16
#define MONO_FILTER_ID 0x43
#define ST_FILTER_ID 0x48
#define MTAP_DLY_ID 0x44
#define PONG_DLY_ID 0x45
#define DUCK_DLY_ID 0x15
#define REVERSE_DLY_ID 0x46
#define TAPE_DLY_ID 0x2b
#define ST_TAPE_DLY_ID 0x2a
// Mod model id values
#define SINE_CHORUS_ID 0x12
#define TRI_CHORUS_ID 0x13
#define SINE_FLANGE_ID 0x18
#define TRI_FLANGE_ID 0x19
#define VIBRATONE_ID 0x2d
#define VINT_TREM_ID 0x40
#define SINE_TREM_ID 0x41
#define RING_MOD_ID 0x22
#define STEP_FILT_ID 0x29
#define PHASER_ID 0x4f
// Note: Diatonic shifter also uses this as model byte and
// is differentiated by 0x10 in the following 'extra' model byte.
#define PITCH_SHIFT_ID 0x1f
// v2 mod only
#define M_WAH_ID 0xf4
#define M_TOUCH_WAH_ID 0xf5
// Stomp model id values
#define OVERDRIVE_ID 0x3c
#define WAH_ID 0x49
#define TOUCH_WAH_ID 0x4a
#define FUZZ_ID 0x1a
// This is not present in v2:
#define FUZZ_TWAH_ID 0x1c
#define SIMPLE_COMP_ID 0x88
#define COMP_ID 0x07
// v2 stomp only
#define RANGE_BOOST_ID 0x03
#define GREEN_BOX_ID 0xba
#define ORANGE_BOX_ID 0x10
#define BLACK_BOX_ID 0x11
#define BIG_FUZZ_ID 0x0f
#define USB_IN 0x81
#define USB_OUT 0x01
#define USB_TIMEOUT_MS 500
class AmpCC;
class ReverbCC;
@ -188,108 +21,134 @@ class ModCC;
class StompCC;
class Mustang {
friend class AmpCC;
friend class ReverbCC;
friend class DelayCC;
friend class ModCC;
friend class StompCC;
friend class AmpCC;
friend class ReverbCC;
friend class DelayCC;
friend class ModCC;
friend class StompCC;
public:
Mustang();
~Mustang();
int start_amp(void); // initialize communication
int stop_amp(void); // terminate communication
int set_effect(struct fx_pedal_settings);
char preset_names[100][33];
unsigned curr_preset_idx;
unsigned char dsp_parms[6][64];
int setAmp( int ord );
int setReverb( int ord );
int setDelay( int ord );
int setMod( int ord );
int setStomp( int ord );
unsigned char curr_model[5][2];
int tunerMode( int value );
int save_on_amp(char *, int);
int load_memory_bank(int);
int save_effects(int , char *, int , struct fx_pedal_settings *);
unsigned char execute[64];
int effect_toggle(int cc, int value);
static const unsigned char state_prefix[];
static const unsigned char parms_done[];
AmpCC * getAmp( void ) { return curr_amp;}
ReverbCC * getReverb( void ) { return curr_reverb;}
DelayCC * getDelay( void ) { return curr_delay;}
ModCC * getMod( void ) { return curr_mod;}
StompCC * getStomp( void ) { return curr_stomp;}
static const unsigned char tuner_ack[];
static const unsigned char tuner_prefix[];
struct Cmd {
int state_index;
int parm2;
int parm5;
int parm6;
int parm7;
int value;
};
static const unsigned char select_ack[];
static const unsigned char cc_ack[];
libusb_device_handle *usb_io;
pthread_t worker;
pthread_mutex_t data_lock = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t shutdown_lock = PTHREAD_MUTEX_INITIALIZER;
bool want_shutdown;
template <class T>
class Condition {
public:
pthread_mutex_t lock;
pthread_cond_t cond;
T value;
Condition( void ) {
pthread_mutex_init( &(lock), NULL);
pthread_cond_init( &(cond), NULL);
}
};
// Manage access to each DSP block
Condition<bool> dsp_sync[5];
Condition<bool> preset_names_sync;
// Synchronize init on end of initial parm dump
Condition<bool> parm_read_sync;
struct usb_id {
// product id
int pid;
// magic value for init packet
int init_value;
// v2?
bool isV2;
};
// For device probe
static const usb_id amp_ids[];
bool isV2;
static void *threadStarter( void * );
void handleInput( void );
bool tuner_active;
AmpCC * curr_amp;
ReverbCC * curr_reverb;
DelayCC * curr_delay;
ModCC * curr_mod;
StompCC * curr_stomp;
public:
struct Cmd {
int state_index;
int parm2;
int parm5;
int parm6;
int parm7;
int value;
};
private:
int continuous_control( const Mustang::Cmd & cmd );
int discrete_control( const Mustang::Cmd & cmd );
void updateAmpObj( const unsigned char *data );
void updateStompObj( const unsigned char *data );
void updateReverbObj( const unsigned char *data );
void updateDelayObj( const unsigned char *data );
void updateModObj( const unsigned char *data );
struct usb_id {
// product id
int pid;
// magic value for init packet
int init_value;
// v2?
bool isV2;
};
inline bool is_type(const unsigned char *a, const unsigned char *b) {
return ( 0==memcmp(a,b,2) );
}
// For device probe
static usb_id ids[];
public:
Mustang( void );
libusb_device_handle *amp_hand; // handle for USB communication
unsigned char execute[LENGTH]; // "apply" command sent after each instruction
int initialize( void );
int deinitialize( void );
int commStart( void );
int commShutdown( void );
bool isV2;
// Current state of effects. Read from amp initially and maintained
// as we change it. Major index is DSP# - 6, where:
//
// 0 : Stomp
// 1 : Modulation
// 2 : Delay
// 3 : Reverb
//
unsigned char prev_array[4][LENGTH]; // array used to clear the effect
int setAmp( int ord );
int setReverb( int ord );
int setDelay( int ord );
int setMod( int ord );
int setStomp( int ord );
int tunerMode( int value );
// Current state of amp.
//
// 0 : Preset Name
// 1 : Amp
// 2 : Stomp
// 3 : Mod
// 4 : Delay
// 5 : Reverb
// 6 : Expression Pedal
//
unsigned char curr_state[7][LENGTH];
int patchChange( int );
bool tuner_active;
int effectToggle( int cc, int value );
AmpCC * curr_amp;
ReverbCC * curr_reverb;
DelayCC * curr_delay;
ModCC * curr_mod;
StompCC * curr_stomp;
int continuous_control( const Mustang::Cmd & cmd );
int discrete_control( const Mustang::Cmd & cmd );
void handle_parm_dump(void);
void updateAmpObj(void);
void updateReverbObj(void);
void updateDelayObj(void);
void updateModObj(void);
void updateStompObj(void);
AmpCC * getAmp( void ) { return curr_amp;}
ReverbCC * getReverb( void ) { return curr_reverb;}
DelayCC * getDelay( void ) { return curr_delay;}
ModCC * getMod( void ) { return curr_mod;}
StompCC * getStomp( void ) { return curr_stomp;}
};
#endif // MUSTANG_H
#endif